
Brawl comes with a rather simplified, grid-based editor called the Stage Editor that doesn't allow the player to do even 1/10 of what the game designers themselves did. Not only does it allow the players to create and populate their own levels, but it also allows for the creation of entire campaigns, complete with cutscenes.

There is also Dxtre3D which allows modding of Tomb Raiders 1 to 5 Tomb Raider Engine Patcher (TREP), which expands the limits of the engine and allows for more level features, and Next Generation Tomb Raider, which isn't really next generation at all, but it includes a few features from TREP and some new ones.

The Invisible Grid engine makes it fast and easy to build levels, but the expectations of what makes a good level have become higher and higher.

Tomb Raider has had a thriving community based around its level editor for the fourth game in the series for over ten years.Wrecking Crew also featured one, but like Excitebike, this required special hardware to save that was released only for the Famicom and not the NES.The NES tank battle game, Battle City, was one of the first NES games to feature a level editor, though you couldn't save them.
